Oct 23, 2006, 05:42 PM // 17:42
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#25
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Wilds Pathfinder
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Originally Posted by LouAl
Totally useless information, but fun anyway.
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I thought that was clear, but whatever...
Good thoughts on the 8al shield and +5 weapon, that was the kind of thing I knew I'd miss.
I didn't add in Grasping Earth or Convert Hexes because I figured it would then mean that I was relying on enemies, but then again, I did add in Watch Yourself...So if you add in Grasping you get +24 to Physical and Convert Hexes (against 9 Necros with 29 total hexes) gives you an added 290 armor so you would be at 786 total (I think) and 810 against Physical...not bad
Quote:
Originally Posted by Evilsod
Wouldn't it technically be easier to just hope an enemy casts Iron Mist on you giving you 100% immunity to everything but lightning?
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I thought about that too but figured it is not really armor, but immunity, I had the same thought with Mist Form which essentially gives you immunity to all attack damage.
Quote:
Originally Posted by Yanman.be
Mantra's and Phys/ele resistance?
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I thought of those too, but the mantras of [element] aren't really armor and since phys and ele resistance are stances you can only use one at a time and I opted for the warrior stances that give armor to everything...maybe it would be better to use Phys Resist to balance out the difference between the physical and elemental armor...oh well
Quote:
Originally Posted by Shanaeri Rynale
Quote:
Originally Posted by Avarre
I'd be curious if there actually is a max armor cap
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There is. We did some testing about a year ago and the number we came to was 180 I think
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well that makes all of this even more useless then
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